Red Dead Redemption too is a game about consequences with
the illusion of choice yes there are some decisions to be made and those
decisions will shape your character in the world around you. but some of the
game's most disastrous choices were made before it even begins leaving you to
deal with the fallout and because it's a prequel to Red Dead Redemption you
also probably know how the story ends.
all that's left is
discovering what happens in between and making the most of it to that end you
fight against cyclical missions, frequent moral dilemmas, and the inconvenience
of doing what's right. for the most part the frustration that can cause is also
what makes the story impactful, and when it all comes together the effort is
not wasted we have all made mistakes over the years.
At the beginning of Red Dead Redemption to the Van Der Linde
gang is already on the decline we know is coming after a heist gone wrong in
Blackwater, they're on the run down a few members and on the verge of capture
starvation, or succumbing to a snow storm there are familiar faces.
well in its integration with the story and the missions also
acquaint you with the characters and the surrounding area, for example the
fishing tutorial has you taking John's young son Jack out for the day since his
father is not great at fatherhood jack is pure, sweet and incredibly vulnerable
to all the gangs.
The mission is memorable for it, there are also elements of
semi realism you have to contend with, but they're not always as successfully
woven into the story you need to eat to refill your health, stamina and dead eye
core,s and eating too much or too little results in weight changes and various
consequences eating itself. You can buy this game using free psn code here :
Isn't a problem but
eating enough to maintain an average weight is intrusive and not worth
offsetting the hit you'll take to your stats, you don't have to sleep and
surviving hot or cold temperatures comes down to choosing the right outfit from
your item.
Wheel so weight maintenance sticks out is superfluous
there's next to no fast travel at the beginning and your options are limited in
general so you have to rely on your horse to get around it can be slow but
there's no shortage of things to do, and see on the way Janssen counters are
plentiful.
You might find a
stranger in need of a ride to town or a snakebite victim who needs someone to
suck the venom out of their wound you can stumble upon a grotesque murder scene
that sets you entirely off-track or you can see someone in danger, and just
keep writing and just as you can decide to rob or kill. most anyone you'll also
run into people who will do the same to you even the longest rides aren't
wasted time and it's hard not to feel like you're missing something if you do
take a shortcut.
Red Dead Redemption 2 version of America is wide open
stretching from snowy mountains in the Great Plains down to the original games
new austin in the southwest, further to the east is the Louisiana. inspired
deep south which is still feeling the effects of the civil war after nearly 40
years, there's a distinct shift going from region to region as grassy hillsides
become alligator.
Here video review I found on youtube :
Filled swamps Union
veterans give way to angry Confederate holdouts and good intentions and casual
racism turn into desperation and outright bigotry the world both reacts to you
and changes independently of your involvement buildings will go up as time goes
on, and some of the people you talk to you will remember you for better or
worse incidental moments.